Till date, there’s been no more than boss-like units in diep.io, namely, Guardian of the diep.io pentagons, Summoner, diep.io fallen tanks (Fallen Overlord & Fallen Booster), and Defender. These had been secretly put in to the game and had not been revealed on the game’s Change log originally. Below are in depth accounts of a couple of the diep.io bosses.
Fallen Overlord Amongst Diep.io Bosses
Fallen Overlord is one of the diep.io bosses in diep.io. Its features every single stat of an Overlord that’s maxed out. It’s got the identical blueprint of an Overlord, although being gray scale. Its hull’s a grey coloured circle and not red or blue. In addition, the Fallen Overlord’s visibly greater compared to playable diep.io overlord. On the Fallen Overlord’s spawning being done, a grey coloured notification is going to emerge. After its defeat a different grey notice is going to emerge. Fallen Overlord is going to orbit about the map, assaulting the whole lot that falls in its track. There’s an exemption though and it’s that all tanks lower than level 15 is no foe for Fallen Overlord and is not going to assault it barring being provoked. On any of its drones touching and damaging a non-foe entity, the solitary drone is going to commence to assault it.
Fallen Booster Amongst Diep.io Bosses
Fallen Booster is one of the diep.io bosses in diep.io. Its features every single stat of any diep.io booster that’s maxed out. It’s got the identical blueprint of any Booster, although being all grey. Its hull happens to be a grey coloured circle and not red or blue. It happens to be a sturdier rammer compared to every single tank as a result of its physical condition & body damage. However, it’s slower compared to the booster on being entirely upgraded at pace. Furthermore, the Fallen Booster’s visibly greater compared to playable booster.